Privacy Policy
Last updated October 21, 2026
VirtualCubeLeague ("we", "us") is a website for solving a virtual 3x3 cube and racing other players, at virtualcubeleague.com. This policy explains what we collect, why, and the choices you have. Questions: support@virtualcubeleague.com.
What we collect
- Account details: your email address, a password (stored only as a secure hash by our auth provider), and the username you choose.
- If you sign in with Google: we receive your name, email address, and profile picture from Google. We use only the email address, to identify your account. We don't access anything else in your Google account.
- Gameplay: your solves (the scramble, every move with its timestamp, solve time, move count), match results, rating history, and live-room participation.
- Settings: your key bindings, cube colors, and animation speed.
- Technical data: our hosting and database providers record standard request logs (such as IP address, browser type, and time of request) for security and to keep the service running.
- Guest play: joining a live room as a guest creates an anonymous account with no email or name.
How we use it
- To run your account, sign you in, and send account emails (confirming your address, resetting your password).
- To run the game: matchmaking, ratings, leaderboards, replays, and your solve history.
- To keep play fair: we analyze move logs and timing to detect cheating, such as macros or computer solvers.
- To secure and debug the service.
We don't sell your data, show ads, or use your data for advertising.
What other players can see
- Your username, rating, win/loss record, best times, rating history, and leaderboard positions are public.
- After a ranked match or live round ends, your opponent can see your time and watch a replay of your solve.
- Your email address, your solo practice history, and anti-cheat data are never shown to other players.
Cookies and local storage
We use cookies only to keep you signed in. Your browser's local storage holds your settings and solo practice session. We don't use advertising or tracking cookies.
Services we rely on
These providers process data on our behalf, only to run the service:
- Supabase: database and authentication (data stored in the United States).
- Vercel: website hosting.
- Resend: sending account emails.
- Google: only if you choose "Continue with Google".
Google user data
VirtualCubeLeague's use of information received from Google APIs adheres to the Google API Services User Data Policy, including the Limited Use requirements. We use Google sign-in only to identify your account.
How long we keep data
We keep your account and gameplay data while your account exists. If you delete your account, we delete your email, password, settings, and solo history. Results of ranked matches you played may be kept in anonymized form so your opponents' histories and ratings stay correct.
Your choices
- You can change your settings and password at any time in Settings.
- To get a copy of your data, correct it, or delete your account, email support@virtualcubeleague.com. We'll respond within 30 days.
Children
VirtualCubeLeague is not for children under 13, and we don't knowingly collect their data. If you believe a child under 13 has an account, email us and we'll delete it.
Security
We use encrypted connections (HTTPS), hashed passwords, and access controls on all data. No service is perfectly secure, but we work to protect yours.
Changes
If we change this policy, we'll update the date above, and tell signed-in players about significant changes on the site.
See also our Terms of Service.